We are very grateful to have served the emulation community for so many years and to have CoolROM still exist today. Primarily due to the somewhat primitive graphics as well as the game's levels being very lifeless and empty.This page has been removed due to a request from Nintendo of America Inc. Uncanny Valley: Some players feel this game is full of this.Inverted with the Game Boy Advance version, which is seen as a fairly enjoyable 2D platformer.Fortunately, THQ (along with Heavy Iron Studios) got the formula right a year later with SpongeBob SquarePants: Battle for Bikini Bottom. These include repetitive music for the costumes, sluggish controls, an at times unresponsive camera, frame rate drops during certain sections, unsatisfactory enemies and combat, a disappointing ending, and no clear indication of objectives. The Problem with Licensed Games: While the game's been somewhat Vindicated by History, it has some flaws that cannot be overlooked.Combine with some tricky obstacles to get past, and you get a very tedious mini-game. The course makes you use your Reef Blower to get a ball to hit 10 goals, but the problem is that the ball's physics are very slippery and imprecise. The Chum Putt course in Chum World is another potential brick wall. What's worse is that this quest has to be completed in order to obtain the Reef Blower and two of the SPONGEBOB letters. So, if you aren't paying attention when given the task and don't bother with checking the objective list, you won't realize that you already have the 100 jellyfish (and that's assuming you've already caught 16 jellyfish in the other sections of the game). The 100 jellyfish are actually the total jellyfish caught in the game, and the only indications of this are an easily-missable message that only appears when you're first given the task and the objective list in the game's pause menu. To clarify, the quest requires you to have 100 jellyfish, but there's only 84 jellyfish in the jellyfish fields area. The Jellyfishing contest in Jellyfish Fields is infamous for being a massive brick wall that left many a kid stumped due to the sheer amount of Guide Dang It! in it.Even worse is why the Dutchman goes after Gary: in a fit of fear after the Flying Dutchman emerges and declares his intent to make SpongeBob a part of his ghostly crew, SpongeBob threw Gary under the bus by explaining that technically, Gary was the one he wanted because he dug up the Dutchman's bottle.Before that, SpongeBob pleads for the Dutchman to take him instead of Gary.SpongeBob: Gary? Where are you, boy? Gary! Why did you take Gary, mister Dutchman? Why, why, why? No one makes my best friends into pirates! And I mean NO ONE!
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |